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Operable

Operable User interface

1. Keyboard Accessibility

Make all functionality available from a keyboard.

Guideline 2.1 Keyboard Accessible (opens in a new tab):

  • Success Criterion 2.1.1 Keyboard
  • Success Criterion 2.1.2 No Keyboard Trap
  • Success Criterion 2.1.3 Keyboard (No Exception)
  • Success Criterion 2.1.4 Character Key Shortcuts

2. Enough Time

Provide users enough time to read and use content.

Guideline 2.2 Enough Time (opens in a new tab):

  • Success Criterion 2.2.1 Timing Adjustable
  • Success Criterion 2.2.2 Pause, Stop, Hide

3. Seizures and Physical Reactions

  • Do not design content in a way that is known to cause seizures or physical reactions.

Guideline 2.3 Seizures and Physical Reactions (opens in a new tab):

  • Success Criterion 2.3.1 Three Flashes or Below Threshold

4. Navigable

  • Provide ways to help users navigate, find content, and determine where they are.

Guideline 2.4 Navigable (opens in a new tab):

  • Success Criterion 2.4.1 Bypass Blocks
  • Success Criterion 2.4.2 Page Titled
  • Success Criterion 2.4.3 Focus Order
  • Success Criterion 2.4.4 Link Purpose (In Context)
  • Success Criterion 2.4.5 Multiple Ways
  • Success Criterion 2.4.6 Headings and Labels
  • Success Criterion 2.4.7 Focus Visible
  • Success Criterion 2.4.11 Focus Not Obscured (Minimum)

5. Input Modalities

  • Make it easier for users to operate functionality through various inputs beyond keyboard.

Guideline 2.5 Input Modalities (opens in a new tab):

  • Success Criterion 2.5.1 Pointer Gestures
  • Success Criterion 2.5.2 Pointer Cancellation
  • Success Criterion 2.5.3 Label in Name
  • Success Criterion 2.5.4 Motion Actuation
  • Success Criterion 2.5.7 Dragging Movements
  • Success Criterion 2.5.8 Target Size (Minimum)